As you've probably noticed, I lied in my last post. Given the relatively small interest so far (thanks to everyone who gave it a shot though!) I've decided to get back to work and see if I can make Coldest a bit more marketable. As it stands, even if everyone who downloaded it kept playing it wouldn't be enough to support an online-only game like this. Granted, there are a few more places I could look for players, but I've already tried the ones I expected to generate the most interest and given the time of year I expect a lot of gamers are busy with the AAA titles coming out right now.
But don't worry, even since my last post I've made some significant improvements so I'm still continuing to work on the game. Hopefully with some more polish and a few graphical improvements it will catch the eye of more potential players. As always, watch this space for the latest development news.